Again, the random, procedurally generated aspects that Dinosaur Polo Club have integrated mean Mini Motorways – much like Mini Metro – feels constantly fresh.īut that Xbox release of Mini Motorways? Again, not yet. Ticking off challenges and placing on worldwide leaderboards on a near daily basis. We’ve found working through the cities of Mini Motorways to be super captivating. How you best see fit to serve your city will be dictated by the choices you make here. With new tools dropping on as Sunday evenings pass (a week flies by in a Mini game), throwing out roundabouts, tunnels, bridges and, of course, motorways, the strategic feel comes to the fore. Scrabbling around with the creation – and occasional deletion – of roads can get extremely tense. It’s that which we’ve found to be more a draw than the railways.Ĭreating roads with a single drag of a cursor, connecting up urban areas with industrial and commercial plots as commuters look to get to work and back, there’s a weird kind of joy in watching the cities of Mini Motorways get busier and busier by the week. ![]() But this time you’re left to work your magic on a city road system. Mini Motorways very much works along similar lines to Mini Metro. PC and Nintendo Switch versions followed. In fact, as we type, it’s sitting at #3 in the Apple Arcade charts, with Mini Metro+ at #8. And has consistently been placed as one of the most downloaded of titles ever since we first got eyes on. ![]() New York, New York – it’s a hell of a townįor as compelling as Mini Metro is, it has been Mini Motorways which has managed to deliver the real joy.
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